A Sci-Fi tank with a shield that I built for a senior project. The videos show my progress from making the blueprints work to final completion. An interesting piece of feedback I had was to make the shield drag as the tank moved. I have a blog post explaining how the shield drags on the ground using world position offset.
The completed tank showing all particles and effects.
The Start of the project, the first test was to make sure the code was working before working on the particle effects.
Once the code was working, I added textures to the tank and started working on the particles.
Refining the particles and look of everything.